His whereabouts remain unknown to this day, though some say he found his way to the fabled lands of Segallis. The Gladiator declined – noting only that HeChaos seemed ‘wild and unpredictable’. HeChaos begged him to stay, promising a command position in a mysterious ‘Legion’ he was assembling. After a mighty battle, he defeated HeChaos and won enough riches to buy a ship and sail away. Eventually he found himself face to face with HeChaos himself.
The sailor-turned-gladiator fought his way through a series of duels, rising in popularity and fame – he would come to be known only as The Gladiator. In any event, he then set up the arena for a considerable profit. He claims to have won the island in a card game, though it is more likely the original inhabitants of the island were met with foul play.
Lost for days, he floated across the vast Uveric Ocean until chance found him at Doomtrek, an island home to the infamous Arena of Death.ĭoomtrek, the most famous island in the Swords and Sandals world, and its arena had been established three years earlier by a charismatic but unstable young Eddite man named HeChaos. In the 588th year since the opening of the Constellation Mirror, a sailor aboard the good ship Calamitious found himself adrift at sea after a terrible storm. Stamina: Increases maximum "Energy," and how much of said stat is regenerated through sleep. Also increases chance of taunt as well as the damage. These are as follows:Īgility: Increases speed and distance travelled while jumping or walking.Īttack: Increases chance for attacks to succesfully land.ĭefense: Decreases chance for an opponent's hits to landĬharisma: Decreases prices at the shops available in the game as well as earns you more money during gameplay by pleasing the crowd. They can also be increased at the start of the game. There are various stats within the game that will be covered in the following section.ĭuring the increasing of a level, caused by experienced gained from winning a bout, there are several stats that can be increased. Once this is depleted, it is partially restored automatically via sleep, this can also be done before the complete depletion of energy and restores some health. Each attack requires "Energy," which is shown as a blue bottle in the lower left-hand corner of the screen. The latter three attacks require being close to an opponent. A Quick Attack has the highest chance to hit an opponent, but the lowest damage-output.
A Power Attack does the most possible damage of one strike, but has the lowest chance to hit of any physical attack, matching that of the Charge.
It has the same chance of hitting as a Power Attack in most instances, though has a higher range, as the lunge can move a player close enough to an opponent to hit them, which would have been impossible to hit with any other physical attack. The Charge is a weak attack primarily used for movement. Combat is a death-match in each situation. There are several common possiblities for the taunt- Doing literally nothing via an opponent's block, causing the opponent to quickly rush towards the player, or physically hurting the oppenent from a distance. The Power of a Taunt is based on the stat value "Charisma." The higher this stat, the more effectivee the taunt. The avaliable offensive methods are a Charge, Quick Attack, Normal Attack, Power Attack, and a Taunt. The game's combat is a fairly simple Turn-based system. The Arena is soley used to activate combat, while the former two are used to purchase weaponry and armor respectively.
Within this game, there are three locations of note: The Armoury, Weapon Smith and Arena.